Here is why with this dumb error message. It just happened out of the blue or from a Brew Uprade. Either way, it is not safe to use nor stable. As a result I am going back SQLite. This will be useful for my very old Mac Minis as SQLite is much smaller compared to PostGres
How to develop Microsoft .NET C# apps for Linux, Google Android, Apple iOS iPad iPhone and Mac OS X with Mono Develop #apple #android
So I went to another Toronto .NET User group. Fellow Meetup member Shane C did a nice presentation on how to develop .NET applications on a Mac. Yes a Mac. With the movement of Mono for Linux or Unix, the newly spun off division Xamarin from Novell. The possibility to develop a .NET backend application with a unique front end for your target device like Apple iOS or Google Android. It is kind of cool. All this is done through their two products MonDevelop IDE and Monotouch DLL. You can just target you backend. Let’s say you want to develop in something for Mac or iOS for iPad or iPhone, you can visually use the components for your add. All these can be drag and dropped into your panel with XCode generating the Objective C. It works in conjunction with Mono Develop which can generate your .NET code into Objective C on the fly. Pretty cool. Also this code can also be submitted to the Itunes store which Apple needs to approve. Again, very cool and a unique way of rapid development for your backend service. I think this is the best workflow yet I have seen to develop a mobile or Mac app. The only caveat for developing on Mac is you need a Mac, Apple developers license, ($99) and the Mono Touch DLL which is $299. It is a nice option but you need to be serious if you want to go down this path.
Also, you can target the same app using the same concept for Android and Linux/Unix as well. These are free options other developing for Apple technologies. As said, it is a good option if you want rapid development for mobile.